Human Error Part 2 picks up exactly where Part 1 left off last week: Soundwave continues his mega plan of brainwashing the Autobots into becoming Decepticons. He starts branching out into other areas, though, including the brainwashing of all organics, dubbed “Operation Organic Control.” When he finds that Sari cannot be controlled, he must destroy her.
While he successfully brainwashes the rest of the city, he also successfully brainwashes the Autobots by luring them to an area where he can easily ambush them, and uses them to try and destroy Sari. By the way, Soundwave uses his Electrostatic version to lure them within this brain-control world thingy.
Meanwhile, Sari is trying to save the Autobots, and ventures to Dinobot Island to gather some troops. Grimlock and Swoop don’t help, but she runs into Scrapper, where we last left him in “Three’s a Crowd.” He’s reluctant to help her at first, but after convincing Scrapper that he can just build a boat back to the mainland, he decides to go with her.
Also, during his time on the island, he has acquired Snarl as a pet. Scrapper was going to originally name him Slag, but, “he took it as an insult.”
Along the way, the run into Wreck-Gar and the return of Weird Al Yancovik, who, well, makes Wreck-Gar just as weird as can be. Definite plus. The Substitute Autobots are set, and they venture to rescue the Autobots.
Unfortunately, the real, albeit brainwashed, Autobots, find them and are hellbent on destroying her. Soundwave controls them like puppets using Ratbat and easily defeat the substitutes. However, through some of Sari’s leadership skills and Scrappers revelation that only one person is controlling them the substitutes split Soundwave’s concentration by attacking individually.
Once the Autobots break free of their mind control, Optimus Prime and Soundwave duke it out. Prime exacts his revenge on Soundwave by using his own weapon against him. Capturing Lazerbeak and forcing him into his guitar, Prime has an axe battle with Soundwave, smashing him into a thousand little pieces.
As Soundwave no longer functions, all of the Soundwave toys being marketed by Powell since last week and well into this week, are doomed. Sari and Prime both agree that it’s not easy being a leader, nor is it easy being an organic.
Some other thoughts:
Auto-Men makes a return.
I highly enjoyed the scene where the Autobots were being lured by Soundwave, the way the Autobots try to drive is absolute hilarious. Ratchet drives backwards, Bumblebee crashes into stuff, and Prime’s fire truck hose is spraying onto the roof while the fire hoses are flopping along in the wind.
Spike and Carly are in the crowd that gets brainwashed in the beginning of the episode! This continues the various homages to various series that seemed to have ramped up since Human Error Part I.
Since when did the Dinobots get all soft? Sari throws one blast at them and they run? Come on, make them a little tougher, at least!
Throughout the ep, Scrapper tries to ride Snarl, but that Triceradon never lets him, giving him a forceful dual back-leg kick.
Finally, poor Soundwave, once again, gets slagged. Not only that, though, but when he does get slagged, the sound he emits is that dang dial-up modem sound! He deserves to get destroyed if he still uses that slow connection!
Well, that’s it for this week. While a great dual-parter, I feel like it didn’t really do anything to add to the actual progression of the series.
I want to know what’s up with Megatron and Starscream. I want to know where that freaking hammer went and how important it really is. I want to know where Shockwave is and what Sentinel Prime and Jazz are gonna do when they get their servos on him!
Hopefully when Blitz-wing joins you next week, we’ll get some answers.
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|Date||April 26th 2009 |
|Score|| (9 out of 10) |
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