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Skyhammer - Dark of the Moon - Figure

Skyhammer

In the past 2 movies, there have been off-screen characters that have put the on-screen characters to shame. Perhaps this is because the designers don't feel constrained to make the robot mode look movie accurate. For Dark of the Moon, it looks like we get to put that theory to further test with Skyhammer.

NOTE: The figure in this review is missing a rotor blade. I apologize for the inconvenience. When another becomes available, I will do my best to update the photos with the 100% complete figure.

Bio

Back on Cybertron, Skyhammer was a highly decorated Autobot aerial assault commander. He was tasked with personally advising Optimus Prime in countless skirmishes with the Decepticons. Skyhammer is surprisingly nimble given his size and weapon payload. He is an expert with projectile weapons, but also excels in hand-to-hand combat. he carries an energon blade bestowed on him by Optimus Prime as recognition of extraordinary courage and heroism in battle.

Strength     
Intelligence
Speed
Endurance
Rank
Courage
Fireblast
Skill

Robot Mode


Aesthetics

Primarily, Skyhammer is a gunmetal gray. He is also flanked with sky blue, white, gold, light gray and silver apps. The whole package looks stunningly good on him. In an interesting twist, the rotors wrap around his torso to form an ammunition belt of sorts. The rotors clip to slots on his back. The head sculpt is rather nice, with a yellow jeweled visor. Sadly, there is no light piping.

Score:

Articulation

Feet:Rivet pin, 90 degree bend (technical)
Knees:Screw hinge, 90 degree bend. Pinned below knee for unlimited lower leg rotation.
Hips:Recessed pin for 195 degree bend, screw hinge for 90 degree spread.
Waist:Pinned for unlimited rotation.
Shoulders:Pinned for unlimited rotation, screw hinge for 90 degree spread. Slide tab below shoulder for unlimited arm rotation.
Elbows:Screw hinge, 90 degree bend.
Wrists:Rivet pin, 90 degree inward bend.
Head:Ball joint, unlimited rotation and marginal tilt.

Articulation is set up extremely well, with great range overall. To get the most range from the feet, make sure to set the haunches behing his feet when bending the feet. I'm not sure if this is just QC, but the joints on this particular figure were extremely sloppy. I'm hoping it's just a fluke with this figure.

Score:

Playability

Posing is great, but it's made better with the right weapon. That's where the MechTech weapon comes in. In standard form, it is a double barreled blaster that fits in either hand. You can also peg it to the forearm if you wish. Pushing in the rear clip flips out an energon sword. Once pushed in, you can twist the clip to lock the sword in place. For maximum firepower, you can remove the missile batteries from the wings on his back and peg them to the forearms.

Score:

Robot Mode Summary

Aesthetics:
Articulation:
Playability:
Final Score:(out of 9pts total) Everything you could want from a Voyager figure.

Robot Mode Specs

Height:6.5in/165.1mm
Width:5.5in/139.7mm
Depth:2.88in/73.2mm
Supplied accessories:(1)MechTech weapon

Transformation


Complexity

While having a moderate complexity to him, he's not overly so. The instructions will confuse you in one aspect, though. They show removing the rotor assembly. However, I wouldn't try it. The assembly is riveted in place, so you can only extend it out.

Score:

Fluidity

There's no binding or conflicting parts during the transformation. The rotor assembly might get in your way, but that's more a minor annoyance than a major nuisance.

Score:

Transformation Summary

Complexity:
Fluidity:
Final Score:(out of 6pts total)Very smooth going, with minimal hangups.

Alt Mode


Aesthetics

The gunmetal gray paintjob keeps charge in alt mode, with light gray showing on the belly. The cockpit window is translucent yellow, and you can make out 2 pilot chairs within. The rear features a 3pt tail assembly with no stabilizing rotor. It's overall a very attractive package.

Score:

Realism

Skyhammer shares a resemblence to the russian Mil Mi-24 Hind assault helicopter. The design is mostly believeable, except for the missing tail rotor. However, it could be assumed this design uses a NoTar design. He comes complete with a retractable 3pt landing system. The front wheel folds neatly into the nose, while the 2 rear wheels fold on the outside. The only complaint would be looking at the rear, where there is a noticeable gap between the wing and the base of the tail.

Score:

Playability

Unlike Voyager class helicopters of late, Skyhammer does not feature a ratchet mechanism for his main rotor. That's not necessarily a bad thing, though. There are a variety of places to mount the MechTech weapon. It can mount to either side intake assemblies, it can mount below the nose or it can mount on one of the wings. In fact, with the removable missile batteries, there are all kinds of configurations you can use.

Score:

Alt Mode Summary

Aesthetics:
Realism:
Playability:
Final Score:(out of 9pts total)A mostly believeable design with loads of potential.

Alt Mode Specs

Length:8.25in/209.6mm
Wingspan:6in/152.4mm
Height:2.75in/29.9mm
Scale Ratio:N/A
Wheels:3, molded and retractable
Detailed cockpit:Semi-detailed, 2 chairs, instrument panel

Value


Durability

Durability is somewhat questionable. In alt mode, the rotors could become stressed over time and break. If forced (per how the instructions show), the main assembly can break off of it's rivet. Seeing how my sample was quite loose, it stands to reason that the joints (if normally tight out of package) could loosen over time.

Score:

Fun to Dollar Ratio

The versatility alone makes this figure excel in it's value. The fluid articulation, the various configurations of the weapons and the sleek design will likely keep this figure from being a shelfwarmer. Kids might have a little difficulty switching between modes, but in time it can be figured out pretty easy.

Score

Value Summary

Durability:

Fun to Dollar Ratio:

Final Score:(out of 6pts total) Some parts might not stand the test of time, but overall the value is definitely there.

Summary

It would seem that Skyhammer is the surprise contender in the DOTM line. Most people seemed to initially write him off, but after spending some time with this figure, you'd be pretty sorry to pass him up. His excellent looks in both robot and alt modes are enough to please, but it's the versatility of adding additional weapons to him that intrigues me the most. He's definitely a jewel of the line thus far.

Final Verdict:

Class:Voyager

MSRP:$20


ReviewerBlitzwing  
DateMay 13th 2011  
Score 9 stars (9 out of 10)  
Reads13758
LinkSkyhammer via Movie Database  


Images



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last 10 shown - scroll to view more   TFormers Member Comments
Benuah
2011-05-30
2:57 pm

Dunno if it's just mine, but the mech tech blade just doesn't stay in place, I'll give it a try this afternoon to the twist but I really couldn't find a way to lock it... All the rest it's a great clean figure, impressive. 
Hip-Hoptimus Rime
2011-05-24
2:54 am

Just found this guy, very cool. I like that he has no ratchets in his legs, just smooth stiff joints. I also like that, when you put the Mechtech weapon on the underside of the nose, there's a little landing gear wheel molded in at the back of the weapon, which still gives you 3-pt gear. Exce... read more 
CitadelofRancor
2011-05-22
7:01 pm

Is it just me or would a pair of swords really fit this character? I love the mechtech, but it just doesn't seem to work well as a blade wherever you peg it. If he had a pair of sabre type swords that weren't longer than BW Optimus Primal's, I think it would be awesome. If they fold... read more 
Spooner2005
2011-05-20
8:23 pm

Gettin this one and Shockwave as soon as I can find them... 
Lord_Onslaught
2011-05-18
8:22 pm

Must be Blitz's mine are tight but still easy to pose 
AnimatedPlastic
2011-05-18
5:33 pm

I got this guy. Wow! This is a great figure. I really hope this guy gets more than background scenery in the DOTM, because he's awesome. I'm SO glad they didn't try another Helicopter gimmick that results in access kibble and limited Articulation.  
Goldfinger
2011-05-18
1:28 pm

To those who have Skyhammer, are the joints loose on your figures as well, or was it a problem with Blitz-Wing's particular toy? 
MikePrime
2011-05-18
2:06 am

I got Skyhammer today from K-Mart. It meets my high expectations. 
SureShot
2011-05-18
1:29 am

If you want this guy, get him when you can. I saw 2 out of about 30 of this class at walmart... 1 to 8 ratio of him to prime or something like that... I saw 2 shockwaves as well. 
StarLurker
2011-05-17
10:47 pm

Yeah... But I don't see why you need a bunch of fancy crap to take pictures. My camera was less than 200 and works great. :/ 
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