Thunderhead - Dark of the Moon - Figure


With the Power Core combiner line not exactly up to par, Hasbro further experiments with Scout class figures to find that perfect combination that people will pay money for. The latest, of course, is the Human Alliance line, which pairs humans with Transformers. This time, we look at Thunderhead and his human partner Major Tungsten.


Everything Thunderhead does, he does loud. As an artillery commander, he is an expert at raining down fire on enemies hundreds of miles away. His partnership with Major Tungsten is easy - both of them are loud, and more than happy to drop a storm of explosive shells on the heads of unsuspecting Decepticons.


Robot Mode

At first glance, Thunderhead seems a bit brickish. He is flanked by orange and PVC gray, but also features some blue and black. The head sculpt is smallish and features only tiny red jeweled eyes with no piping.

One thing you will notice is the backpack, which is sadly laden with excess kibble. However, there are 2 clip on cannons and a pegged rifle at your disposal. You can clip on the small cannons to the bars on his forearms to make arm cannons and the rifle will peg to either arm. He might not be terribly pretty to look at, but he is versatile.


Feet:Screw hinge, 180 degree bend.
Knees:Screw hinge, 90 degree bend. Pinned above knees for unlimited lower leg rotation.
Hips:Ball joint, 135 degree bend and 90 degree spread.
Shoulders:Ball joint w/screw hinge, unlimited rotation and 135 degree spread.
Elbows:Rivet pin, 90 degree bend.
Hands:Rivet pin, 180 degree bend.
Head:Pinned for unlimited rotation.

The joints are set up pretty decent. However, you will have the backpack to deal with on occasion.

Robot Mode Summary:A bit chunky, a bit saddled with kibble, but strangely has some charm.

Robot Mode Specs

Supplied accessories:(1) Major Tungsten figure, (2) clip on cannons, (1) pegged rifle

Major Tungsten

Although Spike Witwicky has a TF ring to it, it seems that the remainder of the HA Scout figures (at least wave one) will get unimaginative names such as this poor fellow. He is, however, finely detailed with a utility vest and nice facial features.

Transformation (into Mech mode)

Insanely simple. Basically bend him forward, tuck in his head and prepare the cockpit. For some, that might work. For me, it's lazy.

Mech Mode

In some ways, the mech suit has it's charms. It is decently armed with aforementioned weaponry and Major Tungsten rides in a cage. However, the cage doesn't protect him very well as his legs are left dangling to be shot off. All the articulation present in robot mode carries over to the mech mode.

Alt Mode Summary:Can't say I'm impressed...

Mech Mode Specs

Detailed cockpit:Semi detailed, control panels.

Transformation (into Weapon mode)

Transformation to weapons mode is a bit more complicated. However, it's relatively easy. The only frustrating part is getting all 4 treads to level out the platform right.

Weapon Mode

Anyone having flashbacks to Cybertron Scraphead is justified. Thunderhead takes this approach and adds a little Animated shockwave in the way of the legs being treaded. Tungsten sits in a chair towards the back. Sad thing is, the chair is too far for him to properly grip the controls.

Weapon Mode Summary:Nice nostalgia, but slightly flawed.


There is definitely a lot better to be had for $10. The rifle and cannons are easily lost and I can see the seat being broken off over time. While the 2 alternate modes have possibility, the human ally just looks silly in the interaction. Definitely could have used a little more forethought.


One chunky looking robot mode plus one half-protective mech mode plus one rehash weapon mode equals mediocrity. so far, it's definitely a low point in the HA Scout class lineup.

Final Verdict:

Class:HA Scout


DateMay 23rd 2011  
Score 4 stars (4 out of 10)  


Back to Reviews Index

last 10 shown - scroll to view more   TFormers Member Comments
4:01 am

I don't mind this character except for the fist placement. Plenty of guns makes for a good fig and the articulation could be a lot worse. Backfire is a problem for me where are his hands? Ultimately I'm just happy they stopped with the bayverse chicken legs. 
1:54 am

Backfire has a peg but no mechtech slots as far as I can tell(nothing fits in the wheel despite how it looks) He could perhaps be the gun for such a gestalt. 
1:37 am

Sandstorm's MechTech peg fits into Thunderhead's gun slot. Thunderhead just acts as a base for the HA weapons, but whether or not they can all fit together I can't say, since these are the only two I have right now. 
11:58 pm

How did you combine them? Is there some peg and hole or something? Now I'm wondering if we could combine them all together into some gestalt or something. I was only planning on getting Backfire but if they can combine I may consider the others. 
6:48 pm

He's really not that bad if you have the other HA Basics since he acts as a base for them and can at least combine with Sandstorm in his mech mode.  
11:19 pm

So he has no definite vehicle mode? Both modes he does have don't seem like anything. Although the "mech" mode does remind me of those mech-suits from "The Matrix Revolutions". 
Superior Grilled Cheese
11:15 pm

This guy looks really disappointing, but I absolutely love the idea of a transformer that turns into a mech suit. Ever since I first saw robotech as a kid, I've had the biggest obsession with mech suits and piloted robots. I want hasbro to take the idea and fix it with a good toy. 
11:02 pm

Some one posted in the Sector70 Customs board that it will make a great "hand" for a large Gestalt custom..... 
10:48 pm

I like this one better then the rest oddly enough. He looks like a lobster. Sea Clamp reborn. 
3:32 pm

Even thought I'm not thoroughly impressed with this figure, I will give Hasbro some credit for since they did give us 4 NEW HA basic figures. I bet this it the last figure they were working on and this is the product of not enough time... I /Start soapbox rant If they would have just not rele... read more 
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