Transformers Daily News Source for Transformers 5, Titans Return, Robots in Disguise, Combiner Wars, Generations, Third Party, G1, Beast Wars, Reviews, Comics, Games & More Than Meets the Eye!
TFormers Transformers News and Reviews
facebook twitter Pinterest Tumblr Google+ youtube podcast rss

Transformers Dark of the Moon Game - Dark of the Moon - Video Game (Xbox 360 and PS3)

After Activision Publishing’s last two outings with games based on the Transformers live-action movie franchise, the third time is the charm.

While Transformers Dark of the Moon Game for Microsoft Xbox 360 and Sony Playstation 3 is not perfect, it is helluva lot better than the now-defunct developer Luxoflux’s previous two attempts at the the film video game adaptation, but falls short of the euphoria that High Moon Studios’ Transformers War for Cybertron produced.

The Story

Gamers play as both Autobots and Decepticons, but instead the campaign as one faction and then switching, like in War for Cybertron, the player jumps back-and-forth.

High Moon Studios had the great idea to free themselves – at least a little bit – from the strict storyline of the film’s events and turn the game into a prequel, with the game taking place three years after the events of Transformers Revenge of the Fallen and filling in the gaps up to Transformers Dark of the Moon. While the idea is great, it limits the writers in telling a compelling story that does not counter the events of the film.

And it shows with a campaign that is less than ten hours long the story is mixed with fillers and rather unmemorable moments.

In fact, after meddling around in the first three levels featuring the Autobots like Mirage (he is supposed to be the Ferrari 458 Italia, but looks like an old-school generic Ferrari with a bizarre accent), we finally get to play as Soundwave (a cross between a Mercedes-Benz R-Class from the rear and a GMC Terrain from all other sides) and finally learn of Megatron’s motives: releasing Shockwave, known as NEB2, from the frozen state that bedeviled Megatron in Transformers.

It is after this that the story gets going, pitting us against Stratosphere as Starscream, Megatron’s infiltration to release Shockwave, and Optimus Prime’s battle to stop his release.

Gameplay

Do not take the rather lackluster storyline meaning that the gameplay is awful by any means.

The action is epic and Game Director Sean Miller does not mess with what made War for Cybertron a success: putting you in the mechanical boots of Transformers. High Moon does such a great that a player may charge into every battle head-on with the feeling of invisibility and be rewarded by getting scrapped.

From Ironhide’s powerful Heavy Iron weaponry, Soundwave and Megatron’s total dominance, and Starscream’s dogfighting prowess in the sky, gamers are rewarded with great action against red-shirted Decepticons or Autobots, and epic larger-than-life boss battles. These are simplistic at first, but get more intense as time goes on, leading up the climactic battle.

However, the boss battles are cheaply lengthened, forcing the gamer to use the special abilities, wait for them to recharge, and repeat. This strategy is repeated throughout the game.

The game is also plagued by long load times between boards and from the last checkpoint. Various boards have interspersed loading and rather than load points in low-peak times, it is sometimes prior to a big fight with multiple enemies, taking the gamer out of the environment.

One of the things that the Transformers Dark of the Moon Game outdoes War for Cybertron is removing the need to hunt for ammunition, an inexplicable and a main gripe of the latter game. This time around ammunition is unlimited and although reloading is still required, it is forgivable by forcing gamers to think in battle rather than head-strong their way through (which, as already mentioned before, simply does not work).

Transformers Dark of the Moon Game also handles the invisible barrier encountered during flight levels in War for Cybertron. Instead of simply stopping the gamer from going any further, the single flight level featuring Starscream uses the clouds to create a mind-trick, giving players the feeling that they’re actually going further.

CONTROLS

The controller layout is mostly logical. Transformation is easy and fluid with the click of the left analog stick and the right taking care of the melee in robot mode. Each character’s abilities are mapped to either shoulder button and are contextual based on the mode. Thankfully they are well-labeled on the heads-up display, which is both sparse and well-thought out.

The Stealth Force vehicle mode is similar in controls as in War for Cybertron. Target Lock mode is available in Stealth Force Mode, giving gamers the ability to strafe while staying locked onto the desired target. However, it is here when the “mostly logical” part of the controller layout begins to earn the “mostly” rating where the addition of the third normal vehicle mode gets in the way of logic at times.

The Target Lock in Stealth Mode is an ability rather than the left-trigger, which instead is for the transformation from Stealth Mode to vehicle mode with the speed controlled with the pressure-sensitive trigger.

But that is not where the issue lies.

Steering is done using the right analog stick versus the left analog stick, which is both confusing and unnecessary. The left-analog stick is useless until the player releases the left trigger to revert back to Stealth Mode. This is further compounded when the gamer uses boost or emergency brake to drift through corners, mapped to the right shoulder button and right trigger, respectively.

But even after getting used to the controller layout for steering the vehicle mode, driving is lackluster and plagued by poor vehicle collision, sometimes being stuck on an invisible barrier, or not being able to go up a simple hill.

Multiplayer

The multiplayer mode is, thankfully, exactly the same as War for Cybertron, but only features three modes across five maps: Deathmatch (free-for-all), Team Deathmatch (team-based), and Conquest (capture-and-hold).

There are four classes to choose from and chasses from each faction: Scout, featuring small vehicles (Bumblebee and Enforcer [looks like a Dread]); Hunter, flyers (Breakaway and Starscream); Commander, powerful, vehicle-based characters (Optimus Prime and Megatron Mack Truck Mode); and Warrior, slow vehicles with heavy weaponry (Warpath and Megatron Tank Mode).

As gamers advance further through the game, through completion of the campaign and hitting a certain level in a class, they will be rewarded with new playable characters and their chasses. A snippet of unlockables are Ratchet, Ironhide, Soundwave, and Shockwave.

Customization also returns with each chassis being customizable with a primary color and a secondary color.

Visuals and Sound

Just like War for Cybertron, this game is beautifully designed. Sometimes a gamer may have to pause just to look around and see how much detail High Moon Studios but into the game, including the random NEST vehicles littered throughout the game.

The transformations for each character are intricate and greatly designed. No piece from the robot or vehicle magically disappears (at least any noticeable ones) during transformation.

A great example is the cockpit of Starscream’s Lockheed Martin F-22 Raptor. When transforming from robot to airplane mode, the last thing to close is the cockpit.

The sound is equally great. To get the best out of this game, put the game on stereo surround or a pair of stereo headphones and hear the great sound design of the robot movements, transformations, and gunplay.

Conclusion

While Transformers Dark of the Moon Game is not as memorable in both story and gameplay wise as High Moon Studios’ all-original War for Cybertron, it is still a great game, when considered across all Transformers games and video games based off of films, which are known to be extremely lackluster.

Fans will be happy to see classic characters, like Warpath (although he is not playable in the campaign, sadly) and the utilization of minor toy and movie characters (Stratosphere and Mixmaster) and giving them a voice and personality.

If you are looking for a new Transformers game to supplant your cravings between now and War for Cybertron 2, this is the game for you.

ReviewerPeter Van  
DateJune 19th 2011  
Score 8 stars (8 out of 10)  
Reads12381
LinkTransformers Dark of the Moon The Game Nationwide  


Image Gallery 3


« Back to Reviews Index



last 10 shown - scroll to view more   TFormers Member Comments
Timothy.R
2011-06-21
1:30 am

i'm sorry, but 4 stars is WAY too generous for this game.. hell, you could start and finish this game before you're done writing four stars. 
Timothy.R
2011-06-20
6:23 pm

this game was cool.. but WAY WAY WAY too damn short. i traded it in two days after i got it. and i was pissed saturday night, i saw that you can rent it from redbox for $2 a night. i would've saved $60 if i would've seen that earlier. 
Cybcouncil
2011-06-20
3:46 am

Read the comments after the jump. Alot of folks find it a short game not worth over $30. Kinda glad Im waiting to get it. If anyone wants to sell me their used copy for the Ps3 Let me know  
PuertoRiCON
2011-06-20
2:25 am

I'm waiting until I can buy the game for like $15 used on Amazon. Screw paying $60 for a brand new game. 
bwbm
2011-06-20
12:57 am

 
puma
2011-06-19
7:44 pm

Skyrim will be fantastic. I played Fallout 3 before i played Oblivion. I was never into any of the Bethesda games until playing FO3. Now i'm hooked. Also, the Bioware games are great single player games too. I loved Mass Effect 1 and 2 and the KOTOR games. Can't wait for ME3. I need to play... read more 
robo_rob
2011-06-19
6:56 pm

I want it, but yeah I'm waiting for the price to go down after the new wears off. I still think I'm getting the Wii game first though. Well, actually I'll probably get the iPad game on it's release day, but that's like what? 5$ I can deal with the release day splurge  
Tripredacus
2011-06-19
4:56 pm

It also might be how my gaming preferences have evolved in comparison to how gaming has evolved. A lot of games are multiplayer first and put little effort into the single player. I still enjoy single player #1 because I like being part of the story. Its funny you mentioned Skyrim in there. I will b... read more 
Breaker
2011-06-18
8:55 pm

Until the Holiday season sets in right? Gears of War 3 Elder Scrolls: Skyrim Battlefield 3 Rayman Origins Halo Combat Evolved HD Anniversary remake Batman: Arkham City Uncharted 3 Assassin's Creed: Revelations God of War PSP HD remake for the PS3 Metal Gears Solid 2, 3 and Peace Walke... read more 
Cybcouncil
2011-06-18
8:27 pm

You know I had preordered the game for the Ps3 and then canceled it. I remember the last Movie game coming out for $60 and then less then a Month later taking a Price cut. I think I'll wait this time for the Price cut before I get it. From the sounds of it the cut may come sooner then later... read more 
»  Read ALL Forums Posts & Replies
»  Post a Comment on This Story!  (membership required)













Generations 2018 - New Images Of MP-39 Sunstreaker

Lost Light Issue #11 - The Mutineers Trilogy, Part 2 - Three Page iTunes Preview

Hang It Up Optimus Prime! Transformers G1 Pinata Rolls Out The Candy

RADIO FREE CYBERTRON

Facebook @TFormers

Twitter @TFormers



ENI
About
Entertainment News International (ENI) is the popular culture network for fans all around the world. Get the scoop on all the popular comics, games, movies, toys, and more every day!
Sites
Action Figures
Entertainment
Marvel
 
Podcasts
Star Wars
Transformers
Links
Support
© 2017 Entertainment News International - All images, trademarks, logos, video, brands and images used on this website are registered trademarks of their respective companies and or owners. All Rights Reserved. Data has been shared for news reporting purposes only. All content sourced by fans, online websites, and or other fan community sources. Entertainment News International is not responsible for reporting errors, inaccuracies, omissions, and or other liablities related to news shared here. We do our best to keep tabs on infringements. If some of your content was shared by accident. To have it removed right away, please [ Contact Us ].