No longer a security officer, Red Alert now functions as the Autobots Medic. Hopefully, this incarnation of Red won’t suffer from paranoia.
Tech Specs (courtesy of Transformers.com)
Autobot: Red Alert
"All life is precious."
Red Alert is a valued doctor and science officer who has saved the lives of many Autobots. His quest to save lives has led him to find new ways to repair damaged circuitry. He has risked his life many times to retrieve wounded comrades during battles. An old friend of Optimus Prime, Red Alert was once a fierce and heroic fighter, until he was seriously wounded in battle and saw the preciousness of all life. But will this new battle reawaken his warrior's heart?
Strength: 8.0 Intelligence: 10.0 Speed: 7.0 Endurance: 8.0
Rank: 7.0 Courage: 10.0 Fireblast: 5.0 Skill: 9.0
So it sounds like Red Alert here is more Ratchet and Wheeljack combined than a straight out pacifist. If played right, this could be one of the more interesting characters in Armada.
This time around, Red Alert transforms into a sport utility vehicle and a rather nice looking one at that. He is predominantly white with lots of gray as a secondary color. Red, blue and black finish off the color scheme, highlighting various components. His front windshield and light bar are transparent red as is the middle section of the roof to which the light bar is attached. There’s also a nice big Autobot symbol molded into the hood, a nice touch.
There are four Powerlinx connectors in vehicle mode. Two of them are static while the other two activate a number of gimmicks. When a Minicon is placed on the hood link, the front grill flips open to reveal a disc launcher. Pulling back on the Minicon fires the disc, which resembles a tire with an Autobot symbol in the center. A firing sound accompanies the launch. Place a Minicon on the roof link and press forward. The light bar flashes red and the toy says, “Red Alert!” followed by a siren. Pull the Minicon back and the left- side of the light bar and roof flip open to reveal a missile launcher. Pull the Minicon back farther to activate a firing noise. The missile at first appears to be a dual missile, but in fact it is a grabber claw of some kind.
To get Red Alert to robot mode requires a little more effort than the other Armada toys if only because of the panels of his S.U.V. Open the doors out and fold the rear vehicle panels down. Bring the legs down and rotate 180 degrees at the knee. Fold down the feet and fold out the stabilizers, lock the hips into place. Spread the legs slightly and lower the backpack. Pivot the rear S.U.V. panels back and flip up the robot head. Rotate the doors so they face up and lower the arms.
Standing at 7 ¼” tall, Red Alert is an odd-looking bot. His upper torso is made entirely out of the front of the vehicle and he has no abdomen to speak of. Thus, his arms and legs look a little too small compared to the size of his chest. There is more blue color showing now since his legs are made up of that color. Otherwise, he remains the same color scheme. Red Alert features swiveling hips, knees that bend and swivel, ankles joints, and the full range of motion in his arms.
There are no different Powerlinx features in robot mode. However, flipping the left leg panel out and swiveling it up reveals a repair bay for Minicons, complete with flip-out diagnostic panel. The right leg panel reveals two attachments for Red’s left hand. And while they appear to be weapons, they are likely meant to be repair instruments. Both the disc launcher and missile launcher function in robot mode. The missile launcher ends up on his left shoulder as perhaps homage to the original Red Alert. It can also be removed for use as a hand-held weapon.
Red Alert’s Minicon partner is a black crane vehicle. The crane itself is tan along with two panels in the middle of the vehicle. The crane can also turn 360 degrees and pivot over 90 degrees. Flip the front of the crane out and down and pull out the rear wheel sections to transform Longarm to robot mode. His head and torso are dark blue with some orange highlighting chest panels and his eye visor. And while he has hip, knee, and shoulder articulation, the crane gets in the way of the shoulders and severely limits the range of motion.
Red Alert is a very nice toy. It can be difficult to align the panels when transforming back to vehicle mode and his legs’ range of motion is limited due to those panels and the backpack. Longarm is a strong toy in and of itself and is reminiscent of the Micromasters in his design and transform.
|Date||July 29th 2002|
|Score||(7 out of 10)|
|Link||Red Alert and Longarm @ Transformers.com|
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