Night Attack Mini-Con Team - Armada - Figures


Two of the first three sets on Mini-Cons are repainted for the fourth wave of Armada. The Night Attack Team reprises the Land Military Team with a more uniformed color scheme. This review is a rewrite of my Land Military Team review, noting the color changes and aesthetic appeal.

Scattor
The long, flat, black flatbed style truck with a huge, gray missile launcher on its back is Scattor. Silver highlights the front window, grill and rear deck while the front bumper is blue and some gray and red can be seen peeking though the center and rear of the truck. Measuring 2 ¼” long, Scattor’s missile is 3” in length. He features the pressure-style launcher. Push down on the back of the missile and watch it fly! Sadly, his knee joints stand out like a sore thumb in the center of the truck and his robot head is also visible in the rear of the vehicle. The driver’s cab also has a giant fist sticking out from the back of it. His Powerlinx connector is located underneath the front cab.

What he may lack in stealth, Scattor makes up for in ingenuity. To transform to robot mode, separate the front and back halves slightly. Rotate the driver’s side 90 degrees and do likewise to the launcher and cab sections. Bring the cab and launcher sections to meet and swing the head into place. Now, at 2 ¼” in height, Scattor is ready for battle. Despite the launcher making up his right arm, Scattor possesses seven points of articulation: knees, hips, left elbow and both shoulders. He’s very nice looking in robot mode with high detailing and a nice color scheme to match. Just be careful if he offers you his right hand in friendship.

Broadside
Sporting a 3” missile, Broadside himself only measures in at 1 ¾” in length. He primarily blue with black wheels and launcher highlights, while his windows are silver. The white highlights behind the cockpit match that of the missile, which can be fired by pressing the dark gray tab on the launcher. This makes him unique amongst his teammates as the others possess the pressure-style launchers. Unlike Scattor, all of Broadside’s wheels roll. His Powerlinx connector is right underneath the front cockpit area.

If you have either of the Generation 2 Megatron tank toys, you’ll find the transformation of Broadside to be nearly identical. Raise the front two wheels on either side. Bring the rear section down and unfold the legs. Then, pivot the launcher to the right, revealing the robot head. Now, Broadside stands 2 ¾” tall at the top of his launcher. Nothing changed in the color scheme with the exception of the additional white now visible on his legs and back. Broadside features six points of articulation: shoulders, hips, and knees. And while he has a lot of nice details, his head is rather nondescript – almost drone-like.

Fetch
My personal favorite of the group in terms of design, not name, Fetch is the 2” long dual-missile tank. Sporting two pressure-style launchers, he is mostly blue with black treads, silver windows, white trim and missiles, and light gray launchers. He has wheels tucked inside the treads, but they don’t roll too well unless he's on a smooth, flat surface. There is almost no robot kibble in this form save for the arm detailing underneath the launchers. And for those times you want to power-up your larger Armada bots, Fetch’s Powerlinx connector is located smack in the middle of his underbelly.

For a change. transformation is typical Micromaster style. Bring both launchers down to their sides, flip the front section up and back to form the legs. Standing at 2 ¼” in height, Fetch is ready to... retrieve things? Anyway, he is articulated at his shoulders and knees. While he may not be as posable as the others may, but his overall look is nicer. There is some more white detailing on his chest and head, which actually features more detail than Broadside and Scattor.

Overall
These little bots are built for action and with their missile launchers, they are fun to play with. Broadside’s transformation may be frustrating the first few times, since there are a lot of little pegs and holes to line up correctly and Scattor is not the most inspired looking design in robot mode. Still, who doesn’t like playing with little versions of instruments of destruction?



ReviewerRichard C. Mistron  
DateFebruary 28th 2003  
Score 7 stars (7 out of 10)  
Reads7936


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