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Grindcore - Movie - Figure

Fortunately for the fans, Hasbro (for the most part) chose some of the best Deluxe class figures as repaints for the Movie line. While these figures do not appear in the movie or the video games, they are still 'fillers' for what was a limited character lineup. This review focuses on the other Autobot in this subline. Grindcore is a bot that likes it loud and enjoys Earth's loudness.

Alt Mode

Grindcore shares his alt mode with Cybertron Landmine. However, he gets a construction green color scheme. It almost makes you think this might have paid a better tribute to a Constructicon than an Autobot. The color does feel right at home on this figure. Besides the green, there are bits of black to be found. On the scoop, you can see detailed 'scrape marks' of metal and rust colors.

The exhaust port on the rear doubles as a missile launcher, complete with missile. It's ingenious how they double the trigger mechanism as exhaust pipes. Grindcore's cyber key is exactly the same as Big Daddy's, a red key of Cybertron origin. To activate the key, lift each rear wheel up, insert the key and give it a quarter turn.

Curved blades will protrude from each rear wheel. The key needs to be inserted in each wheel for the full effect. Wheels on the belly of the vehicle keep it stable. THere is also a roller wheel on the back. If turned, it will spin both rear wheels, although the left wheel doesn't spin as good. Transformation is identical to Landmine's and is relatively easy.

Robot Mode

Grindcore's robot mode adds some rust color to the limbs and shows more of the PVC gray. Like Big Daddy's mold, no retooling has been done. The head sculpt is repainted some but otherwise identical to Landmine's. The exhaust in alt mode serves as his handgun.

Points of articulation are as follows. Feet: Stationary. Knees: screw hinge, 90 degree bend; also pinned for unlimited thigh rotation. Hips: Ball joint, 135 degree bend and 30 degree spread. Waist: Stationary Shoulders: Ball joint base with screw hinge at arms, unlimited rotation, 30 degrees inward bend and 90 degrees wingspan. Elbows: ball joint, 90 degree bend with unlimited rotation. Head: Pinned for unlimited rotation. Although the hips are somewhat limited, Grindcore otherwise has great poseability.

To activate Grindcore's key ability, flip the rear wheels back over his head (or horizontally behind his head) and insert the key in each wheel. As a nice bonus, you can also use the stacks on his shoulders as a sort of shoulder cannon if pointed full forward. Landmine was another favorite of mine from the Cybertron line. Although (personally) this might have made a better Scrapper repaint, Grindcore doesn't disappoint either. He has enough merit to add to the collection whether you own Landmine or not.

DateFebruary 24th 2008  
Score 9 stars (9 out of 10)  
LinkGrindcore Database Profile and Gallery  


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last 10 shown - scroll to view more   TFormers Member Comments
7:17 am

Pass. I have a yellow one boxed away somewhere. Green IMO really detracts from this toys already limited appeal. 
4:53 am

Being green, he looks alot like Rhinox. I wonder if many people will kitbash that since the original was hard to come by. 
11:15 pm

Admittedly, he's a bit boring. I might get him just because I've been kind of a completeist with the Movie line. Personally, they should have given him a black/yellow/red color scheme similar to that one Mini-con from the Classics line...what was his name? Cripes, I's always ... read more 
7:40 pm

wow it is the fate of any construction TF to at some point be repainted in green. still its a nice look to a nice toy that often got hate if i recall 
7:35 pm

7:15 pm

Not bad. I might buy one. It's nice to know that a modern day TF, based on a construction vehicle, can have normal hands. 
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