TFormers forum member TheTfboy wrote a special article for Radio Free Cybertron's Transformersdom blog
about his first hand experiences with Jagex's long-developed, short-lived Transformers game. Presented in the format of a timeline of events, TheTfboy explains happenings players observed that may not have been apparent to the rest of us, and shows how long the writing was on the wall for the game's ultimate demise only months after it reached the open beta stage. Keep reading for an excerpt, and then check out the original article!
Jagex's Transformers Universe game has run the course of its short life, but the project had a lot of art designed for it, and the artists that contributed have been posting their work for all to see. We have a range of pieces from Oliver Miles and Sam Beattie including elements that never had a chance to be used in the game. Adam Turnbull has also posted a few video clips to his Vimeo account including function demos and cinematic elements, which we've got embedded below. Click through to check out everything!
Transformers Universe, the online multiplayer game from Jagex is quite dead, and artist Tom Stockwell has posted several pieces of art related to character designs used or intended for use in the short-lived game. The depicted characters generally have a Mentor title denoting non-playable and generally previously established characters like Arcee or Megatron. It's a good look at some reinterpretations within the Prime
style, and some completely new takes. Keep reading to see it all!
After being playable for roughly as many months as it was years
in development, gamesindustry.biz reports that Jagex has pulled the plug on Transformers Universe, the MMO turned MOBA turned whatever they wound up calling it. The Runescape creator will move on to developing its own IP once again; the move is not entirely unexpected after a recent round of layoffs. Keep reading for more details!
Its been a long and rocky road for Jagex's Transformers Universe game. Starting with a very promising preview at BotCon 2011, things moved into the slow lane for the next 3 years with numerous updates and full a change out of the backend moving from an MMO to MOBA style play. The game's Ersatz Transforming robots were not attractive to players and after disappointing earnings, Jagex is said to begin layoffs according to game gamesindustry.biz.