To close out Combaticon Awareness week, we look at Onslaught! While there are a couple toys we'll be discussing, the one we're mainly talking about is one that, while not a combiner, deserves not to be forgotten in the way or newer, more Bruticus-ready Onslaughts. Keep reading
to learn of the Onslaught in the forgotten size class!
Joe Moscone, formerly the PR agent that handled Hasbro's entertainment brands such as Transformers, GI Joe, etc., is auctioning off his collection of figure for charity. For the benefit of Receptions For Research: The Greg Olsen Foundation, Moscone is auctioning off a fairly impressive collection heavy on convention and SDCC exclusives. Most notably for Transformers fans, he's auctioning off the reasonably rare OTFCC Sentinel Maximus figure. Keep reading for more info!
During the long development cycle of Jagex's Transformers universe, a great deal of secondary media was created to support it. One company contracted to do some of that work, Mi, has come forward to reveal their hand in that process, samples of motion comic "episodes" that would have been used to advertise and promote the then-upcoming game. But as the winds shifted on the project, this facet was ultimately shelves. Click through for excerpts of the firm's recollections and a link to the article with the videos.
TFormers forum member TheTfboy wrote a special article for Radio Free Cybertron's Transformersdom blog
about his first hand experiences with Jagex's long-developed, short-lived Transformers game. Presented in the format of a timeline of events, TheTfboy explains happenings players observed that may not have been apparent to the rest of us, and shows how long the writing was on the wall for the game's ultimate demise only months after it reached the open beta stage. Keep reading for an excerpt, and then check out the original article!
Jagex's Transformers Universe game has run the course of its short life, but the project had a lot of art designed for it, and the artists that contributed have been posting their work for all to see. We have a range of pieces from Oliver Miles and Sam Beattie including elements that never had a chance to be used in the game. Adam Turnbull has also posted a few video clips to his Vimeo account including function demos and cinematic elements, which we've got embedded below. Click through to check out everything!