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Transformers BLOG
Transformers Jump! - A physics & highlight reel
Visitor - Saturday, April 29, 2006


Desert Dog from the TAAU forums has created a video showing off the physics, humor and general highlights of Atari's PlayStation2 Transformers game. If you haven't played the game yet, this video might change your mind! Watch the video online at YouTube here!

More Transformers BLOG News
Via ICv2, we've learned that IDW, publisher of Transformers comics, among a wide range of licensed Hasbro properties, is reporting a loss of $1.8 million, which is being described as a serious drop from the same time last year where the end of quarter showed a profit level of $81,000. From the article, no specific area seems to be put under scrutiny for leading to the current outcome, with many factors of circumstance cited as potential contributors. For our particular corner of IDW, we probably wouldn't expect to see major shakeups in the Hasbro-verse just yet, but a continued decline might lead to re-examining the current directions in various areas.
As a person with no conventional artistic skills, one of the ways I like to express myself from time to time is by digitally recoloring photos of toys to be other things - Photoshopping! What-If Wednesday is a new occasional feature where I'll share my "what if?" recolors, either inspired by my own ideas, or sometimes from other source media. Our first What-If Wednesday takes on the Headmaster Bludgeon concept seen in the Magna Convoy comic this week, which we get only a limited view of. How might it look and work as a toy? Keep reading and find out!
Earlier this week, Vanderbilt University published an article summarizing the results of a research project undertaken recently. The researchers were studying facial recognition, specifically the ability of people to recognize someone else's face. Challenging the common conclusion that capability in this is based on gender, the researchers brought in some special tools: Transformers. The essential theory being that the childhood associations of facial feature and structure - such as one might get from their toys - inform processing in later life. Find out more below!
I would like to think that all of us can point to at least one example of how the Transformers toy line, shows or comics have improved our lives. Whether it has been through the happiness of meeting like-minded enthusiasts or the ownership of excellent toys, the enjoyment of well-written comics or admiration of tremendous artwork, surely we can all point to some aspect of the brand and hobby which brings us happiness. I would like to think if you’re reading this, it’s because of a choice you have made to give part of your time to the hobby.
A head sculpt can make or break a figure. Some of the nicest overall Transformers figures I have are occasionally let down by a weak head sculpt that is either too vague in its features, unrepresentative of the character it is supposed to be or just plain unpleasant. On the other hand, certain figures of an average nature can be elevated by a superb head sculpt which scores highly on the aforementioned criteria and exudes charm and character. This week I asked a few of my esteemed Transformers collecting peers to contribute their favourite official Transformers head sculpt across any era or sub-line, and explain why they chose it above the rest.











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