Height: 14cm (robot); 15cm (overall vehicle length)
Articulation: 20 total points - Ball joint neck; 4 points each arm: ball joint shoulder, upper arm swivel, hinge elbow, swivel wrist; Ball joint waist; 5 points each leg: Universal joint hip, mid-thigh swivel, hinge knee, ball joint ankle.
Colors: Molded maroon, light grey, yellow; Painted silver, red, yellow, khaki, black, clear red
Accessories: Axe
Release Data: Released in the US at the end of 2011 at a retail price of $US12.99
Author: ExVee
Assembled and raised in the scrap pile, Junkheap is a supremely resourceful bot. It was he who helped orchestrate the repair and reboot of the disabled Ultra Magnus. The mighty Autobot was so impressed with the talent of Junkheap that he encouraged Autobot Ratchet to spend an extended leave on Junkion to hone his repair skills.
With this bio establishing itself in Transformers: The Movie events, let's just assume that by "encouraged to spend extended leave," it really means Magnus sent a box of Ratchet's wreckage to Junk and said "Hey, see if you guys can fix this."
Counting Wreck-Gar and Scrapheap from my main work over at figurereviews.com, this is my third pass with this mold, and it's pleasantly surprising just how distinct each one has been owing simply to deco changes and unique heads each time around.
This mold has always represented a favorite motorcycle Transformer, and this instance is no different. Though it can be a little bit tricky to get everything fit back in place just right when transforming back from robot mode, the motorcycle always comes together as a really solid unit with surprisingly few visible and blatant robot elements to spoil the image. Of course the main characteristic of this toy is that it's built to accommodate another of its kind in robot mode riding it thanks to the crotch and seat being able to peg-and-hole together. Unlike eHobby Scrapheap, Junkheap is interesting enough looking in vehicle mode to be suitable as either bike or rider. Or both at once, if you were to buy two of these! Another thing the vehicle has going for it is thanks to its unusually narrow build compared to other bike Transformers it ends up very close to being 1:12 scale, and so is well-sized for any action figures you may have lying around in the 6-inch range.
Perhaps as a response to the common breakage of the handlebar hinges, the nubs intended to hold them in place in vehicle mode have been reduced in size by more than half. As long as you let the toy automorph the leg, it may no longer be necessary to completely trim these nubs off. The hinges themselves are far, far less tight than the prior instances of this mold as well, so it seems like someone is paying attention finally. Of course it is generally known by now that trying to manually turn the handlebars is a main cause of those hinges cracking and breaking off, so I still recommend not doing that.
Despite sharing the same build, it's amazing how well Junkheap is distinguished from Wreck-Gar just thanks to creative repositioning of the paint operations. For instance, despite being cast in the maroon plastic entirely, the lower half of Junkheap's torso is painted over with silver, just leaving the base plastic exposed across the chest and helping change the perception of the reused shapes. Reversing the placement of light and dark colors on the arms and adding small areas of paint on the hips and pelvis perform similar functions to set apart this toy from your prior two Junkions.
-Pinwheel Axe
Just to be different, its blades, Miyake Joint and gear wheel have been cast in a yellow plastic similar to the upper arms. While it appears to be the same grey color otherwise as the original use on Wreck-Gar, it's a slightly different shade that more clearly stands out in side-by-side comparison. This is one of the only instances of the changed plastics causing a parts fit problem, in that the axe head really wants to sag and not sit straight with the handle. Even the original had a tiny bit of play between the soft ratchet and where the straight line lay, but the fit between pieces was tight enough that it couldn't just sag within that space. But Junkheap's can, and it will.
Everything that made this mold fantastic from the start is still in effect here - A great deal of flexibility, thin enough build to mostly not get in its own way, a surprising degree of balance possible for the more extreme poses. If anything, Junkheap does it all a little bit better because his parts all fit together with that little bit of extra tightness to make it all stronger. The deco is more interesting than Scrapheap, while not being so Wreck-Gar as the US Wreck-Gar or so weird like the United version. If not for the face being really un-generic thanks to the mustache, I'd call this an ideal Junkion troop builder. But of course we have after-market goods that can help with the head problem!
Reviewer | ExVee |
Date | February 8th 2012 |
Score | ![]() |
Reads | 9071 |
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