Watch out, ‘Bots! Trouble awaits ya! The Land Military Team is gonna devastate ya!
Mini-Cons: Land Military Team (Wreckage, Knock Out, and Bonecrusher)
"Load 'em and launch 'em!"
Each of these tough land vehicles carries multiple missiles. When launched, they fill the air with streaming trails of explosive firepower. The Autobots recognize the destructive power of these mini-cons and fight fiercely to keep them out of the hands of the Decepticons. Meanwhile, Megatron is determined to possess them and their power.
Strength: 8.0 Intelligence: 5.0 Speed: 5.0 Endurance: 7.0
Rank: 5.0 Courage: 8.0 Fireblast: 8.0 Skill: 6.0
The long, flat, black flatbed style truck with a huge, gray missile launcher on its back is Bonecrusher. Gold highlights the front window, bumper and rear deck while a hint of red, gray and green can be seen peeking though the center and rear of the truck. Measuring 2 ¼” long, Bonecrusher’s missile is 3” in length. He features the pressure-style launcher. Push down on the back of the missile and watch it fly! Sadly, his knee joints stand out like a sore thumb in the center of the truck and his robot head is also visible in the rear of the vehicle. The driver’s cab also has a fist sticking out from the back of it. His Powerlinx connector is located underneath the front cab.
What he may lack in stealth, Bonecrusher makes up for in ingenuity. To transform to robot mode, separate the front and back halves slightly. Rotate the driver’s side 90 degrees and do likewise to the launcher and cab sections. Bring the cab and launcher sections to meet and swing the head into place. Now, at 2 ¼” in height, Bonecrusher is ready for battle. Despite the launcher making up his right arm, Bonecrusher possesses seven points of articulation: knees, hips, left elbow and both shoulders. He’s very nice looking in robot mode with high detailing and a nice color scheme to match. Just be careful if he offers you his right hand in friendship.
Sporting a 3” missile, Knock Out himself only measures in at 1 ¾” in length. He primarily a tan/light brown color with black wheels, windows, and launcher highlights. The red highlights behind the cockpit match that of the missile, which can be launched by pressing the gray tab on the launcher. This makes him unique amongst his teammates. And unlike Bonecrusher, all of Knock Out’s wheels roll. His Powerlinx connector is right underneath the front cockpit area.
If you have either of the Generation 2 Megatron tank toys, you’ll find the transformation of Knock Out to be nearly identical. Raise the front two wheels on either side. Bring the rear section down and unfold the legs. Then, pivot the launcher to the right, revealing the robot head. Now, Knock Out stands 2 ¾” tall at the top of his launcher. Nothing changed in the color scheme with the exception of the additional red now visible on his back. Knock Out features six points of articulation: shoulders, hips, and knees. And while he has a lot of nice details, his head is rather nondescript – almost drone-like.
My personal favorite of the group, Wreckage is the 2” long missile tank. Sporting two pressure-style launchers, he is mostly green with black treads and windows while the front hatch is painted silver and his launchers are light gray. He has wheels tucked inside the treads, but they don’t roll too well. There is almost no robot kibble in this form save for the arm detailing underneath the launchers. And for those times you want to power-up your larger Armada bots, Wreckage’s Powerlinx connector is located smack in the middle of his underbelly.
Transformation is typical Micromaster style. Bring both launchers down to their sides, flip the front section up and back to form the legs. Standing at 2 ¼” in height, Wreckage is ready to produce some of his namesake. Articulated at his shoulders and knees, he may not be as posable as the others may, but his overall look is nicer. There is some more silver detailing on his chest and head, which actually features more detail than Bonecrusher and knock Out.
These little bots are built for action and with their missile launchers, they are fun to play with. Bonecrusher’s transformation may be frustrating the first few times, since there are a lot of little pegs and holes to line up correctly and Knock Out is not the most inspired looking design in robot mode. Still, who doesn’t like playing with little versions of instruments of destruction?
Tech Specs and images courtesy of Transformers.com.
|Date||July 11th 2002|
|Score||(8 out of 10)|
|Link||Land Military Team @ Transformers.com|