Street Action Team - Armada - Figures

Of the Mini-Cons released thus far, none have more original alternate modes than the Street Action Team. After all these years of wanting a transforming bicycle, Hasbro finally comes through.

Tech Specs
Mini-Cons: Street Action Team (Sureshock, High Wire, and Grindor)

"Seek your true power."

Although they look ordinary, these three robots are keys to the Mini mission of all the Mini-Cons. They combine into a robot, showing the strength of teamwork. Their capabilities continue to grow over time, but their real power is in making others discover their true potential. The Autobots and Decepticons see the unlimited power hidden beneath their innocent forms and struggle to possess them.

Strength: 5.0 Intelligence: 9.0 Speed: 5.0 Endurance: 6.0
Rank: 5.0 Courage: 7.0 Fireblast: 3.0 Skill: 6.0

High Wire
Who would have thought that in almost twenty years of Transformers there would be one that transforms into a bicycle? Considering his small size, High Wire does a darn good job of it too. At about 2 ½” in length, he features turning handlebars, independently rolling wheels and independently turning foot pedals. His main chassis is black with dark blue for the seat and a blue-gray for the struts, pedals and handlebars. He can also use the pedals to help him stand at a slight angle. High Wire’s Powerlinx connector is on the right side, just past the front strut.

Raise the seat, move the rear struts back and separate. Then lower the front struts and separate. Position the pedals to form his feet and you’re done. Although a bit spindly in robot mode, High Wire really doesn’t look too bad. He has four points of articulation, two at the hips and two at the shoulders. His face is rather plain however, with a red visor for his eyes and a white visor for his mouth area. His front wheel is forever stuck to his left hand, but I’m sure it would hurt if you got his with it. Also watch out for his right hook.

As amazing as it is to have a bicycle alt mode, a skateboard is just as fantastic and a rocket-powered one is even better. Measuring 3” in length, Grindor is mostly dark blue with some light blue near the rear. The front has yellow highlights and the engines are painted silver. He’s rather think for a skateboard though. His Powerlinx connector is in the center underneath. He also has a knob on top that can fit into any of the connectors on the other Mini-Cons. It is used for the Perceptor transform. It’s kind of neat to have one of the Air Defense Team fly down and connect to Grindor, scooping him out of harms way.

Transformation is pretty easy, though his joints may be rather stiff and provide a little bit of a challenge to get them to move. Swing the rear engine sections all the way back then rotate 180 degrees. Split the front of the board apart, bring the arms down and pivot the chest panels to reveal the robot head. From foot to the top of his head, Grindor measures just under 2 ½” high. He is articulated at the hips and shoulders, though they only move out to the sides. His head slightly resembles a skateboarding helmet. There is more light blue in this form coming from his arms, hips and upper legs. Yellow is not as prevalent, though it does stand out against the dark blue. The board halves behind his shoulders give him wings of a sort and really enhance his already impressive looking robot mode.

Though not quite as odd as the other alt modes, Sureshock’s scooter mode is a first in the Transformers line. At 3” in length, he is mostly orange with a blue-green seat, light blue handlebars and struts and some yellow and silver highlights. He rolls fairly well due to his thick wheels and low baseboard. The handlebars do move a bit, though they clearly aren’t designed to move much in this form.

By pulling out the rear of the scooter and splitting the front in half, bringing the sides down you convert Sureshock into his robot mode. While some may not like his look in this mode, I think it’s rather neat. He has ball-socket joints at the shoulders and can pivot at the hips. There is more light blue showing since that’s the color of his arms. Otherwise, the color scheme is about the same. His face is the same color as his scooter seat with yellow eyes. It may be his alt mode, but the face reminds me of a Go-Bot. Not Scooter per se, but another of his ilk. And while some may not like the scooter front halves attached to his arms, after playing with his a little, I discovered that when combined with the shoulder joint, he can give a mean looking right or left hook.

And I’ll Form The Head!
To form Perceptor, start everyone off in their alternate modes. Swing high Wire’s seat to the right to reveal the robot head and bring each tire above the handlebar position. Split Grindor’s back half down and bring the light blue sections down to form Perceptor’s shoulders. Split his front half-apart slightly. Take Sureshock and split him straight down the middle. Lock the handlebars into the notches in the seat and bring up the hip joint revealed in the split. Attach Sureshock to Grindor and use High Wire’s Powerlinx connector to attach him to Perceptor’s back.

Standing at 3 ¾”, Perceptor looks fantastic. His legs are mostly orange with light blue and yellow highlights while his upper body is a nice mix of dark and light blue. There are silver, yellow and black highlights as well as a nicely detailed face. Perceptor has five articulation points. His head can move and his arms move very well at the shoulders. His hips can move, but only outward and not too far.

If you buy just one set of the first wave of Mini-Cons, pick up the Street Action Team. Their innovative alt modes and transformations make them a must. And outside of a couple kibble issues, they all look great in either mode.

Tech Specs and images courtesy of

DateJuly 11th 2002  
Score 10 stars (10 out of 10)  

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