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I'm not sure why Jumpstream was decided to be a good name for a car. I'm not sure why Jumpstream would be considered a good name for anything, although my research, by which I mean fifteen seconds on Google, shows that it is apparently a sequence in some particular rhythm game. Maybe Jumpstream was the best at Dance Dance Revolution back home. Anyway, I generally look on Jumpstream as the car they did right, and since I have a seemingly unusual fondness for the Breakdown mold anyway, you can probably tell already this is going to be largely positive.
So it's funny then that I'm going to start talking about the head, which I dislike. The shape seems strange, I think mostly because it's reading as being short. In a general sense the height of the head is probably about equal to an average Deluxe's head, but it's the arrangement of features. Like, the face is very specifically tiny looking within this space, like everything was squished down a bit to fit. The surrounding helmet also seems unusually wide. It ends up looking weird and very unlike any of the other heads in the set. I'd like to like it, especially since it ended up with really good paint just like Dust Up, but it's just always standing out. While it can swivel well, the tilt range is pretty limited overall. Not a result I'd expect based on the shape of the head.
Moving on to better things, Jumpstream's new chest panel is nice. It's just as Gundam-looking as Dust Up's, which isn't a problem for me. It's styled a bit differently, and looks good. And this one actually rests flush to the body!
The forearms are remolded to the same effect as Pyra Magna or the helicopters, slimming them down a bit and in this case rounding them off some. The open hand sculpt at the end is also about on par with the others, though with the vehicle panels behind them there's not a lot of it to be seen.
I like the way the articulation feels. There's good joint stiffness, and everything feels quite firm. No gummy movements and certainly no harmfully loose parts. Just on that score this is a really strong example of the Breakdown base mold.
Thankfully on this one I've identified nothing that wants to break in either direction of transformation!
The vehicle mode does not have any parts of its own that are new. But part of a robot piece is pulling double duty. The backside of the chest panel has some machine detailing sculpted in, and that chunk got painted over to highlight it. But it's never visible unless you specifically decide to look at the underside of the car.
The new forearms I think don't close up as tight, so the gaps in the door panels are more visible than on Breakdown. I'm finding too that the windshield does not sit quite even. This may be a molding error or misassembly, since the windshield piece didn't get changed in this version of the mold. That's not much to complain about, but that's because there isn't much to complain about. The vehicle body comes together really nicely outside of those two very small issues.
And of course as usual, here's our Cybertronix printing for this figure.
I like the color layout in vehicle mode for the most part. I wish the red panel on top was silver, or maybe black while leaving the spoiler red, but it still looks okay. After Dust Up, I'm mostly just glad this looks like it's embracing its molded plastic color rather than doing as much as possible to cover it up.
And I'm pretty okay with how the colors are arranged in robot mode. The red is concentrated in such a way that it reads like red body with some green parts added over. It's a lot less "blindfolded and given a paintball gun" than we've been dealing with.
Jumpstream's accessory is an ornamental beetle shell.
Or maybe a shield. It's a shield. But a cool looking one!
The whole thing is clear blue plastic, and mostly covered in pretty silver paint. You then get really nice effects like the "window" in the middle.
The packaging has it held with the handle at the top, but I don't like that. So I invert it, and make it seem like it's actually useful.
You can also set it so it's off to the side along the forearm, which I think is also a little more functional looking.
It can store in robot mode, but maybe not super elegantly. Likewise, it's not at all elegant being carried around on the roof of the car.
But depending how you interpret the end of the handle, Jumpstream could be seen as getting a little gun out of the deal.
Don't misunderstand - this is still at its core the same Breakdown body. If you don't like the moving hip stems, or the extra large backpack, or the short thighs, none of that has changed. As I said at the start, I have an affection for this mold that I don't think is shared by many. Jumpstream will probably not make you change your mind about the mold, but I think this is going to be one of the best examples of it that'll be available to you. And now we're down to just one figure left, and I'll go ahead and say that in at least one way we held the best for last.
|Date||May 13th 2016|
|Score||(8 out of 10)|
|Link||Combiner Wars Victorion Jumpstream Image Gallery|
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