Powerlinx Hot Shot & Jolt - Armada - Figures

As Armada winds down, the line comes under siege from repaints of just about every toy that's come before in Armada and some from Beast Wars. Powerlinx Hot Shot goes one step further into being a remold as well as sporting a much-improved color scheme compared to some of the other repaints in the line.

Tech Specs

Until Hasbro actually updates their site with more profiles, the original will just have to do. At least Powerlinx Hot Shot received new artwork as well as a new paint job.

Autobot: Hot Shot
"Well let's go!"

Hot Shot is a young, heroic fighter who rushes into danger without regard to his own safety. He courageously charges into the middle of the fight to aid his friends in battle. He has taken charge in several battles, showing great leadership potential. But he needs the guidance of his elders before he can hope to lead the Autobots. Will he learn to be a leader who strives for good, or will his reckless nature ruin his promising future?

Strength: 6.0 Intelligence: 7.0 Speed: 9.0 Endurance: 6.0
Rank: 5.0 Courage: 8.0 Fireblast: 4.0 Skill: 5.0


At 5 ¾" in length, Hot Shot resembles the love child of Hot Rod and a brick. He is, however, primarily red with yellow, gold, black, silver, and blue highlights. Dark yellow flames with black outlines dance across his hood as well. A red Autobot insignia is molded into the left side of his spoiler, and as with the previous paint scheme, it's poorly painted on.

You can attach the engine block/weapon to Hot Shot’s hood. Pressing down on the front portion activates his front grabber-claws that open up from his front bumper. The detailing suggests that these may have meant to be saw-blades, but they are far too thick for that and the lack of any paint detailing doesn't help either. There are three Minicon hard-points in vehicle mode: one on either side of the spoiler and on in the middle of the spoiler. One can attach four Minicons if one leaves Jolt attached to the engine block. The weapon and Jolt can attach to any of the hard-points. Attaching Jolt to the middle hard-point and lowering the rear section and propeller down creates the "transport mode."


Remove Jolt and the engine block. Open the doors and swing them all the way forward. Flip the rear of the car forward and separate the mid-section outward, turn to reveal the robot arms and hands. Split the front apart and rotate forward.


Standing at 5 ½" in height, Hot Shot is ready to battle the Decepticons, so long as they don't stand directly beside him as he has an extremely limited field of view. He features swiveling shoulders, elbows that bend, ball-socket hips and knees that bend back slightly. He is still mostly red with a yellow torso and black upper legs. There are a lot of nice details. Sadly, not may of them are painted to show them off, although not as bad as the previous version.

He features the same number of hard-points in robot mode: the two on the outside of the spoiler and one on his lower back. Placing Jolt on his back flips the missile launcher concealed in his rear axle and wheel assembly over his head. Moving Jolt upwards makes the cannon face forward and fire. His visor is now molded in the upward position, so he can't cover his eyes from the blast of his tire-cannon. The new face is a slight improvement over the original.


Still measuring in at 2 ½" in length, Jolt is now completely yellow with the exception of the black windows and black plastic that forms his upper legs in robot mode. His propeller spins very well considering his size. He features two Powerlinx indentations, both are underneath. One is just past the cockpit and the other is in the tail. Transformation is simplicity itself. Flip his cockpit section forward and down and his tail section down. He stands at 2 ¼" high and is articulated at the shoulders, hips and knees.


Hot Shot and Jolt were a very nice introduction into the world of Transformers Armada. Sadly, it's mostly been-there and done-that at this point. There aren't a lot of gimmicks, but enough to keep one entertained for a bit. The best parts about this toy are the new color scheme and remolded head. Still, if you already have the original, you're not missing much unless you really like the new paint deco and jonesing for a new Hot Shot head.

ReviewerRichard C. Mistron  
DateOctober 20th 2003  
Score 6 stars (6 out of 10)  

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