Shockblast - Energon - Figure

The homage to the original G1 Decepticon Shockwave is apparent with Shockblast. From the head design to the single optic sensor to the cannon-arm, this toy was meant to represent the logic-minded Decepticon from days long ago. Shockblast is a beautifully designed robot mode with fun gimmicks and incredible articulation. His alternate forms can be a little iffy, but they look and function better in person than they do in any picture.


Set Includes

Shockblast comes boxed in his mobile super-cannon artillery mode. This is a treaded vehicle (the treads don't really work, naturally) with a large dark green, silver, and black cannon in front. The tank portions of the vehicle are purple, light gray, and black with clear green panels on either side, similar to the ones found at the tip of the cannon.

The light gray section just past the cannon is, unfortunately and quite obviously, the robot mode torso. His head, while tucked down slightly, is also visible. But, I suppose when one transforms into a death-machine like this, disguise really isn't all that necessary.

Shockblast's only accessory is a black missile with a rounded, clear green tip that fits into the cannon. Pushing the black lever near the base of the cannon opens up the claws and solar panels, extends the launcher and then fires the missile. Sound effects accompany the launch if you have some AAA batteries laying about. I don't, unfortunately, so I have no idea what sound effects Shockblast makes.


To transform Shockblast into satellite / base mode (from tank mode):

  1. Bring the treads around 180 degrees and extend the smaller portion back.
  2. Swing the black lever under the cannon down for support and swing the extended treads outward.
  3. Split the main tread area apart and out, rotate the purple sections so that the tabs can be locked into the smaller section.
  4. Extend the solar panels out from both sections.
  5. Flip the armed, rear, black panel up and move the launcher switch forward to activate the panels.

Satellite / Base Mode

The back of the box calls this a military satellite mode while the instructions call it a base mode. It can work as either, really, though it's not a very effective layout for a base and there aren't many Transformers that could man it.

When opened, the larger solar panels reveal missile pods, giving Shockblast some added firepower in this mode. Unfortunately, this mode tends to look more like a robot laying down with it's legs spread.


To transform Shockblast into robot mode (from tank mode):

  1. Rotate the lower portion 90 degrees to the right or left.
  2. Swing the rear treads down and back up, making use of the dual-joints to form a backpack.
  3. Lower the legs, flip the feet and the rear foot stabilizers out.
  4. Lower the cannon and fold the rear treads in.
  5. Bring the other robot arm down and rotate forward.
  6. Turn and raise the head, then flip the antennae up slightly.

Robot Mode

Now this is more like it. Shockblast looks fantastic in robot mode, a definite homage to Shockwave. And as Shockwave had superior articulation for his time, Shockblast doesn't disappoint in that department either. His antennae are positional and he can rotate and bend at the neck. Each shoulder rotates and extends outward. His non-cannon arm has a double-jointed elbow and a positional claw. His waist turns and knees bend. Each hip rotates and moves out and his ankles can turn with each section of the foot being positional.

In addition to the previously mentioned cannon gimmick, Shockblast has a few other features. On the shoulder closest to the main-cannon is his Energon receptacle. His non-cannon arm opens up to form a shield and reveals an Mini-Con port. Shockblast's Hyper Mode consists of opening his backpack and flipping out the solar panels and activating the cannon's gimmick.


If you're a fan of Shockwave, Shockblast is the toy for you. I have to admit, I caught myself on more than one occasion in typing this review of trying to call Shockblast Shockwave. Wonderful articulation, a great looking robot mode, and gimmicks that don't get in the way of the toy. The alternate modes are all right, but considering the robot mode I can certainly overlook their issues.

Final Grade: A-

ReviewerRichard C. Mistron  
DateJuly 3rd 2004  
Score 9 stars (9 out of 10)  

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