We all know from the title of Transformers Fall of Cybertron that things are not going well for the planet, but how does that change the Autobots and Decepticons in the game? Well, in Optimus Prime's case he is a lot more raw and massive than his character depicted in Transformers War for Cybertron.
Think of the character's design as a "fist with wheels attached to it." In a preview for the game, Lead Artist Ivan Power and Principal Artist Mike Brown at High Moon Studios provide Game Informer a preview of Prime's in-game design.
Also expect all of the other robots to receive an updated design and better transformation schemes thanks to higher resolution designs and new technology developed for the game.
Transformers Fall for Cybertron is out sometime next year.
We will be stopping by the Activision booth at New York Comic Con to see what Game Director Matt Tieger is bringing about the new game.
Optimus Prime is looking a lot more bulky this time around
Entertainment News International (ENI) is the #1 popular culture network for adult fans all around the world.
Get the scoop on all the popular comics, games, movies, toys, and more every day!
©Entertainment News International - All images, trademarks, logos, video, brands and images used on this website are registered trademarks of their respective companies and owners. All Rights Reserved. Data has been shared for news reporting purposes only. All content sourced by fans, online websites, and or other fan community sources. Entertainment News International is not responsible for reporting errors, inaccuracies, omissions, and or other liablities related to news shared here. We do our best to keep tabs on infringements. If some of your content was shared by accident. Contact us about any infringements right away - CLICK HERE