Transformers Daily News Source for Transformers 5, Titans Return, Robots in Disguise, Combiner Wars, Generations, Third Party, G1, Beast Wars, Reviews, Comics, Games & More Than Meets the Eye!
TFormers Transformers News and Reviews
facebook twitter Pinterest Tumblr Google+ youtube podcast rss
Third Party
Interview - MasterMind Creations Designer Griffith76 Talks About Feral Rex and More
Tan Yi-Fan - Saturday, April 20, 2013


Today I wish to post an ad-hoc interview I conducted with Griffith76. Just a short introduction, he is currently the design engineer for 3rd party, MMC's latest offering, Feral rex. Feral Rex has been covered in an earlier post so Im going to go ahead and assume all readers know about the mammoth gestalt that it is. The more relevant and interesting fact is that Griffith is a Singaporean. We now have a fellow Singaporean brudder among us who is rubbing shoulders at one of the most popular 3rd party companies. I wish to present his journey and his story on his undertakings in the world of high end transforming collectibles.


1) How long have you been working in the toy industry and how large a part of it involves designing of transforming figures?

I first started to learn sculpting and scratch building in 2003 after I decided to become a toy designer and quit my first job. I had absolutely no idea what I signed up for when I took that first step, but I'm glad I did.

If I remembered correctly my first real project as a toy designer began in end 2007. Prior to that I was more involved in custom commissions. The only decent toy related project I did was an Iron Man bust that was eventually used and released by Bowen Designs. The main part of my income came from making advertising and event props that have nothing to do with toys at all.

The first figure I made in 2003 was a transforming one. The last I made by hand (I think in 2006) was coincidentally based on the same female character I did back in '03. The later ones were all done using computer software and it has been that way ever since. I've had a good mix of experiences with different types of toys ranging from statues (big and small) to action figures to transforming robots but now I'm mainly specializing in mecha action figures and transforming robot figures. I'd say the jobs that include transformable ones take up about 30 to 40% of what I've done so far.


2) In your opinion, what were your more relevant training skill sets,( educational or on the job) that gave the most value-add to your career?

I majored in Civil and Environmental Engineering but I'd have to say there was nothing useful from the uni course except general problem solving skills that I developed during study.

My career path had been a little unorthodox so I cannot say what works for me will work for someone else in a different situation, but I believe that your mindset and attitude will be the deciding factor for how far you're gonna reach and how fast you can do it. All the skills that I'm using for my jobs now are self taught through experience, from books and mostly from internet tutorials and resources.

I've learned from experience that there are two things that exists in most seemingly impossible problems and situations that you'll face in your job or in life; there's always a way to solve it and then there is always a better solution after you found the first. I believe that its this mindset that brought me where I am today and it'll bring me further still.


3) Which is your most gratifying project to date and which part of it make it so memorable?

To date its the Feral Rex project naturally. Each new toy I help create brings a sense of satisfaction that's hard to explain by words. Each project is special in its own way, with its specific goals, its highs and its lows. But for the Rex project its a compilation of everything we learned and experienced since the Knight Morpher Commander. What worked well, what won't and all the factors we know that will make it into an awesome figure, are all compacted into this team that will form the ultimate figure that MMC has ever produced. It's just awesome to be part of this. It will remain to be the most gratifying project to me until it becomes a part of the experience that will in turn, create an even better toy.


4) How did you end up working for MMC, one of the more popular and respected 3rd party companies?

It kinda happened by chance. I used IDW/Guido's concept art of the HOS Optimus Prime as a practice project for learning design in 3D, made a prototype and posted the results online for feedback. After some time (I think three years)I revisited the design, shrunk it down and sold them as resin kits. I was contacted by someone who said they'd want to make the thing into a real toy and naturally I said yes. The rest's history.


5) Would you encourage fellow Singaporans to take up toy design as a full time career or is the market such that there is less pressure if its a part time sideline?

Whatever it is that you're into, I'll definitely suggest to start it off as a hobby first. The path as a toy designer is not mainstream in Singapore and obviously not an easy one. There are many different ways and unique skills required to create different types of toys and there is no school that teaches you exactly how its done. I'd say that it's a very naive thought if someone decides to go into it for the money because you will not see any money (or enough of it) until you're better than everyone around you (or at least most of them) who's trying to do the same thing.

Since we are talking in the context of Singaporeans taking up toy design as a career, I'll say this. Singapore does not have a market for toy designers. It directly implies that you are pitting yourself into the world market (or mainly USA) to fight among others for jobs. It also means that in order to achieve certain success in the industry, you have to be good enough at international level. An amazing custom / kit-bash or even scratch built does not automatically make it a good toy.

But having said all that, it doesn't mean that I'm discouraging young (or even old) Singaporeans from having dreams to become successful toy designers. Dare to dream, learn and understand how the industry works, what it wants from you and what it has to offer you. And most importantly, practice, practice and more practice. Practice is the only thing that stands between a half-assed toy designer, a good one and a great master.

TFormers Member Comments

NO COMMENTS YET - Start the Coversation by Posting Yours Now!

»  POST A COMMENT ON THIS STORY - CLICK HERE!  «
     (Membership Required)

More Third Party News
Mastermind Creations shared a few photos of their display at Cyber City Con, which had samples of some upcoming products. Azalea falls under the Ocular Max branding, and is a Masterpiece-style Arcee, offering its particular take on the familiar and now often-repeated G1 Arcee design. Also seen was Foxwire which will be part of the Reformatted series. This represents The Pet, as seen among the Decepticon Justice Division in select issues of More Than Meets The Eye. No release date or other details are available for these items at this time, but you can check out the display photos below!
This week on Radio Free Cybertron: Tons of Authentics talk this week. What do the "evergreen" toys do for Transformers fans? Plus we discuss the newly discovered Studio Series, and talk about movie toys we'd like to see tackled again. Also on the show we talk about the future of Transformers Legends from Takara Tomy, and two more third party Cliffjumpers on the way. All that plus we answer listener questions this week! 


On their Facebook page, Planet X posted a number of photos of grey testshot samples of their trio of unofficial Insecticons, based on their appearances in Fall of Cybertron. As you may recall, previously an official Kickback was released based on this design as part of the 2012/2013 Generations line, but this will be a first shot at a physical representation for the other two. We get to see basic front and back views of each figure and some group shots. Scale, pricing, and planned release timeframe were not revealed in this post. Click through to see the mirrored images!
Alien Attack Toys' latest unofficial transforming robot offering appears to be starting to hit availability in parts of Asia. Through a couple of sources we have some in hand shots of what looks like a final (or if not a very, very close to final sample) of El Cid, based on Optimus Prime more or less as he appears in Age of Extinction, and The Last Knight. In particular we get to see things like the weapons in full color, and some close looks at the unmasked face option. Check out the images just below!
Via the Weibo pages of Alucardlee, and SunOfTheEmpire, we have a number of photos to share of Blitzkrieg, the Onslaught of Zeta Toys' unofficial Combaticon team. The images show a figure that can be switched from a cartoon inspired blank chest panel or a toy-derived, higher detail chest to suit different visual priorities. But mostly we see the 'combat base' made of most of the Bruticus torso elements, as well as how it can interact with Zeta's not-Blast Off as a launch platform. Plus we have some bonus shots showing a fully assembled Armageddon combined form. Click through to see them now!












Toy Fair 2018 Transformers News!


Optimus Prime Issue 15
Generations IDW Comic Book
Battleslash
Generations Power of The Primes Legends Class Figure
Roadtrap
Generations Power of The Primes Legends Class Figure
Transformers Vs. Visionaries #1
Generations IDW Comic Book
Lost Light Issue #12
Generations IDW Comic Book

Mastermind Creations Azalea MP-Alike Not-Arcee And Foxwire Testshots Revealed
Mastermind Creations Azalea MP-Alike Not-Arcee And Foxwire Testshots Revealed

Optimus Prime Annual 2018 Three Page iTunes Comic Preview
Optimus Prime Annual 2018 Three Page iTunes Comic Preview

The Devastation Of Online Transformers Video Game Offerings Explained
The Devastation Of Online Transformers Video Game Offerings Explained

RADIO FREE CYBERTRON






ENI
About
Entertainment News International (ENI) is the popular culture network for fans all around the world. Get the scoop on all the popular comics, games, movies, toys, and more every day!
Sites
Action Figures
Entertainment
Marvel
 
Podcasts
Star Wars
Transformers
Links
Support
© 2018 Entertainment News International - All images, trademarks, logos, video, brands and images used on this website are registered trademarks of their respective companies and or owners. All Rights Reserved. Data has been shared for news reporting purposes only. All content sourced by fans, online websites, and or other fan community sources. Entertainment News International is not responsible for reporting errors, inaccuracies, omissions, and or other liablities related to news shared here. We do our best to keep tabs on infringements. If some of your content was shared by accident. To have it removed right away, please [ Contact Us ].